About

I work between computer graphics, robotics and graffiti art. On the academic side, I have been researching methods for the computer aided design and procedural generation of (synthetic) graffiti art and calligraphy. On the technical side, I specialise in real-time hardware accelerated rendering (2D/3D), and vector graphics techniques (2D). On the more artistic side, I come from a graffiti writing background and I try to explore this same aesthetic in algorithmically generated forms.

You can download my CV here: